Tabletop University Play Report: Formula D

Our regular reporter for our Thursday night game sessions wasn’t with us this week, so I volunteered to help keep track of the information and create a report on the results of the gaming session. I must forewarn you, this will be no where as entertaining , detailed, or informative as what Candace is able to provide, but I’ll give it my best shot!!

This week we played two sessions of Formula D.

This light- hearted, fun filled game takes place on a race course. Essentially, you roll dice to race against other players around a track. There are different valued dice that vary depending on which gear you are in (the higher gear you are in, the higher dice you roll). It isn’t quite as simple as just getting to the highest gear to move around the fastest, however. you have to stop in a designated range of the board on each of the curves. You have to strategically plan what gear you want to be in when you approach the curve in order to stop before passing it. If you pass the curve without stopping you take damage. If there is a curve with more than one turn you have to stop the same number of times (twice if there are two turns, three times if there are three turns. Another part of your strategy is where in the track you move. If you stop right next to another racer, you both have to roll the damage dice, and if you roll a one you take a point of damage.

There were seven of us playing in each round, however the first time we played on the basic or beginner mode to help give everyone a better idea of how the game works. In the basic mode, you track your damage taken from missing a stop in the curves or from stopping next to another car.

The second round we played the advanced mode which incorporates a variety of obstacles and challenges to the race. First you pick a character to race.

http://startspacepodcast.blogspot.com/2014/02/episode-16-playing-with-two-and-formula.html

http://startspacepodcast.blogspot.com/2014/02/episode-16-playing-with-two-and-formula.html

There is debris that can show up on the race track that you have to avoid and your damage is broken down into specific categories (such as brakes, tires, engine, etc.) Our first race was fun, but relatively uneventful. Players for this round were Jason, Mickie, Nathan, Ben, Will, and me. We did have one person run so far past a curve he maxed out his damage.

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Everyone else was able to complete the race, with Mickie taking first place! Behind Mickie, the order past the finish line was Jason in 2nd, Ben in 3rd, Will in 4th and me taking up the tail end in 5th. Nathan crashed on the 3rd curve when he wasn’t able to stop on the curve.

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The second race was quite a bit more eventful. (As a side note, I maxed out damage on my vehicle about halfway through the race, so I was able to get quite a bit more documentation for this race!) The race results were Dominic in 1st place, Will in 2nd, Gregg in 3rd, Mickie in 4th, Kevin in 5th, and Jason in 6th. I got to sit back and enjoy the race since I maxed out on damage :)

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Everyone was so close together going around the first curve!

look how lucky they were stopping right at the end of the curve to avoid taking any damage!

look how lucky they were stopping right at the end of the curve to avoid taking any damage!

If you look around all the cars, there is quite a bit of debris on the track they have to avoid.  If they run over  the debris their vehicles take damage.

If you look around all the cars, there is quite a bit of debris on the track they have to avoid. If they run over the debris their vehicles take damage.

This board helps keep track of the damage you've taken

This board helps keep track of the damage you've taken

The two yellow cars here stopped just outside of the red curve  zone (which is where you must stop once in order to avoid taking damage).

The two yellow cars here stopped just outside of the red curve zone (which is where you must stop once in order to avoid taking damage).

Look at all the debris!

Look at all the debris!

Damion was able to jump quite a bit ahead on this stretch!

Damion was able to jump quite a bit ahead on this stretch!

I was brave and decided to stop right between two other cars... So I had to roll the damage dice twice.  You only take damage if you roll a 1, so I figured my chances were ok.  Well, unforunately I did roll two 1's, which put me out of comission for the rest of the race :(

I was brave and decided to stop right between two other cars... So I had to roll the damage dice twice. You only take damage if you roll a 1, so I figured my chances were ok. Well, unforunately I did roll two 1's, which put me out of comission for the rest of the race :(

This is what it looks like when you take to much damage and you're taken out of commission.  I just had to learn the hard way

This is what it looks like when you take to much damage and you're taken out of commission. I just had to learn the hard way

Dominic came in 1st! He geared all the way up to 6th gear for the last leg of the race.

Dominic came in 1st! He geared all the way up to 6th gear for the last leg of the race.

He rolled a 29! Just enough to avoid taking damage. If he rolled a 30, he would have to take 1 point of damage for going into over drive.

He rolled a 29! Just enough to avoid taking damage. If he rolled a 30, he would have to take 1 point of damage for going into over drive.

Will came in a very close 2nd place!

Will came in a very close 2nd place!

Will decided to shift up into 6th gear for the last stretch of the race.  He rolled a 30! This means he had to take a point of damage for going into over drive.  Fortunately he had enough points of damage left to take one and still be able to make it passed the finish line.

Will decided to shift up into 6th gear for the last stretch of the race. He rolled a 30! This means he had to take a point of damage for going into over drive. Fortunately he had enough points of damage left to take one and still be able to make it passed the finish line.

Everyone had a strong finish.  It was neck in neck on coming out of the last curve!

Everyone had a strong finish. It was neck in neck on coming out of the last curve!