Tabletop University Play Report: Last Night on Earth

By: Candace Bolinger on 06-20-2014

In the zombie-themed game, Last Night on Earth, a select group of heroes cooperatively work towards completing a very important objective (i.e. killing a certain number of zombies, finding gasoline, finding truck keys, defending a piece of property from the zombies, etc.) while the zombies work towards completing their own counterproductive objective (killing heroes, invading properties, thwarting plans of escape, etc.). All the while, the heroes are racing the clock and trying to finish up before sundown!

Tabletop University Play Report: Smash Up

By: Candace Bolinger on 06-13-2014

Paul Peterson’s game, “Smash Up” is one of my favorite games to date! The game consists of decks of cards that represent many different factions: dinosaurs, robots, aliens, ghosts, cyborg apes, time travelers, zombies, wizards, etc., etc.; each with their own unique minions and special abilities/actions. A player randomly chooses two factions and then shuffles (smashes) them together in order to do battle with the other players’ smashed up decks.

Battlelore 2nd Edition

By: Katie Shephard on 06-12-2014

My husband and I recently played a round of Battlelore and had a great time. I say that because, while fairly close, I won. :) Battlelore is a 2 player competitive game in which you are both trying to earn Victory Points. Depending on your scenarios, each of you earns VP in different ways whether it is buy occupying certain sections of the map (left, center, middle), occupying certain types of tiles (mountains, forest, hills) or a variety of other placements.

Tabletop University: Elder Sign Play Report

By: Candace Bolinger on 06-07-2014

Tabletop University had it’s first game teaching/playing session on Thursday night at Mana Vault. The featured game was Elder Sign, an H.P. Lovecraft themed game from the Arkham Horror Files. This game is cooperative where the investigators must work together to resolve adventures, battle monsters, and earn Elder Signs in order to keep the Ancient One from awakening… The goal is for the investigators to earn the required number of Elder Signs before the Ancient One accumulates his required number of doom tokens in order for the investigators to seal the Ancient One away!